Резюме від 28 травня 2024 Файл

Микита

Project-manager

Вік:
24 роки
Місто проживання:
Дніпро
Готовий працювати:
Дистанційно

Контактна інформація

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Kharchuk Mykyta
Project Manager/Producer/Head of Product
Remote / Tel.: [відкрити контакти](див. вище в блоці «контактна інформація») / E-mail:[відкрити контакти](див. вище в блоці «контактна інформація») / Linkedin
Summary
- Problem Solving: Skilled in analyzing complex situations and implementing effective solutions to improve
efficiency.
- Decision-Making: Experienced in making data-driven decisions under time and resource constraints, balancing
risks and benefits.
- Communication: Excellent verbal and written communicator, adept at presenting information clearly to diverse
audiences.
- Team-Building: Proficient in creating, developing, and motivating high-performance teams in a positive work
environment.
- Game Design: Experienced in designing engaging game concepts and mechanics, with a focus on user feedback
and industry trends.
- Unity 3D : Experienced in developing game prototypes utilizing Unity3D and C#
PROFESSIONAL EXPERIENCE

HappyDays Studio Ukraine
A product mobile game development studio focused on hypercasual and hybridcasual games
Head of Studio (Feb 2022 - April 2024· 2 yrs 4 mos)
● Set the long-term vision and direction for the studio, ensuring alignment with company goals and market trends
● Manage the development process of multiple mobile games, ensuring projects are completed on time and within
budget
● Allocate resources efficiently across projects, balancing team workloads and optimizing productivity
● Provide leadership and guidance to the development team, including game designers, artists and programmers
● Researched ton of other products to make most fitting game mechanic decisions
● Hire new talent, and mentor and develop existing team members to enhance their skills and career growth.
● Oversee quality assurance processes to ensure all games meet high standards of quality and provide a great user
experience
● Created GDD for new projects
● Used Asana and Jira for task management
● Work on balance, appereance and level design in Unity3D
● Released more than 20 projects during this tenure
● Establish and maintain relationships with key partners, including publishers, platforms, and other stakeholders
● Identify potential risks in projects and operations, and develop mitigation strategies.
● Our Google Play

BG Games Ukraine, Dnipro
Game development outsourcing company
Project Manager (Mar 2021 - Jun 2022 · 1 yr 4 mos)
● Work with stakeholders to define the project scope, objectives, and deliverables
● Create detailed project plans outlining tasks, timelines, resources, and milestones
● Assign tasks to team members based on their skills and expertise
● Identify potential risks that could affect the project timeline or quality
● Gained experience working with Asana and Jira for task management
● Continuously monitor project progress and performance to ensure alignment with the project plan
● Conduct post-project reviews to capture lessons learned and ensure a smooth transition to the game’s release
phase.

Freelance Ukraine, EU, US
He-he classic…
Unity 3D Developer (Mar 2019 - Mar 2021 · 2 yrs 1 mo)
● Worked on game development - mostly hypercasual prototypes
● Worked with physics, UI, animations, lighting in Unity 3D
● Import and integrate 3D models, textures, animations, and other assets into the Unity project.
● Write and implement game logic and mechanics using C# in Unity
● Develop and integrate gameplay features such as player controls, AI behaviors, and game physics

ADDITIONAL INFORMATION
● Russian (native), Ukraine (native), English (intermediate)

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